1.54ReflectiveLCDTest/main/main.c

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#include <stdio.h>
#include <math.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/semphr.h"
#include "esp_err.h"
#include "driver/gpio.h"
#include "esp_lcd_panel_io.h"
#include "esp_lcd_panel_dev.h"
#include "esp_lcd_panel_ops.h"
#include "esp_lcd_io_spi.h"
#include "esp_lcd_st7305.h"
#define LCD_HOST SPI2_HOST
#define LCD_PIN_SCLK 6
#define LCD_PIN_SDI 7
#define LCD_PIN_RST 5
#define LCD_PIN_DC 4
#define LCD_PIN_CS 3
#define LCD_PIN_TE 2
#define ABS(X) (X >= 0 ? X : -X)
// 绘制测试图案
// 画两条边缘线和一个中心点
bool is_rotated = 0; // 跟踪旋转状态
uint8_t *buffer = NULL;
static SemaphoreHandle_t buffer_mutex = NULL;
void lcd_init(void){
buffer = heap_caps_malloc(ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100, MALLOC_CAP_DMA);
assert(buffer);
memset(buffer,0x00,5100);
}
void lcd_draw_bit(int x, int y, bool enabled){
if(x >= 200 || y >= 200 || x < 0 || y < 0) return;
//x += 4;
x = 199 - x;
uint8_t real_x = x / 4;
uint8_t real_y = y / 2;
uint16_t byte_index = real_y * 51 + real_x;
uint8_t y_group_index = y % 2 != 0;
uint8_t x_group_index = x % 4;
uint8_t bit_index = 7 - (x_group_index *2 + y_group_index);
if(enabled)
buffer[byte_index] |= (1 << bit_index);
else
buffer[byte_index] &= ~(1 << bit_index);
}
void lcd_display(esp_lcd_panel_handle_t panel_handle){
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
ESP_ERROR_CHECK(esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, buffer));
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
}
// Background task: refresh display at fixed 50Hz (every 20ms)
void lcd_task(void* arg)
{
esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t)arg;
const TickType_t period = pdMS_TO_TICKS(20); // 50Hz
TickType_t last_wake = xTaskGetTickCount();
for (;;)
{
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
esp_err_t err = esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, buffer);
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
(void)err; // suppress unused-warning if not used
vTaskDelayUntil(&last_wake, period);
}
}
// 绘制测试图案函数
void draw_test_pattern(uint8_t *buffer, bool rotated)
{
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
memset(buffer, 0, ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100);
int width = rotated ? ST7305_RESOLUTION_VER : ST7305_RESOLUTION_HOR;
int height = rotated ? ST7305_RESOLUTION_HOR : ST7305_RESOLUTION_VER;
// 画左边竖线
for (int y = 0; y < height; y++)
{
int x = 10; // 距离左边10像素
uint16_t byte_idx = (y >> 3) * width + x;
uint8_t bit_pos = y & 0x07;
if (byte_idx < width * ((height + 7) >> 3))
{
buffer[byte_idx] |= (1 << bit_pos);
}
}
// 画右边竖线
for (int y = 0; y < height; y++)
{
int x = width - 10; // 距离右边10像素
uint16_t byte_idx = (y >> 3) * width + x;
uint8_t bit_pos = y & 0x07;
if (byte_idx < width * ((height + 7) >> 3))
{
buffer[byte_idx] |= (1 << bit_pos);
}
}
// 在中心画一个5x5的方块
int center_x = width / 2;
int center_y = height / 2;
for (int y = center_y - 2; y <= center_y + 2; y++)
{
for (int x = center_x - 2; x <= center_x + 2; x++)
{
uint16_t byte_idx = (y >> 3) * width + x;
uint8_t bit_pos = y & 0x07;
if (byte_idx < width * ((height + 7) >> 3))
{
buffer[byte_idx] |= (1 << bit_pos);
}
}
}
}
// 无返回值参数为LCD屏句柄XY移动+边缘反弹,极简测试写法
void lcd_anim_test(esp_lcd_panel_handle_t panel_handle)
{
lcd_init(); // LCD初始化与原代码一致
int block_x = 50; // 方块左上角X坐标初始居中
int block_y = 95; // 方块左上角Y坐标初始居中
int dir_x = 1; // X方向1=右移,-1=左移
int dir_y = 1; // Y方向1=下移,-1=上移
// 无限循环实现反弹动画
while(1)
{
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
/******** 1. 清屏200*200全屏置0避免拖尾 ********/
for(int i=0; i<200; i++)
for(int j=0; j<200; j++)
lcd_draw_bit(j, i, 0);
/******** 2. 绘制10*10方块XY均为变量随方向移动 ********/
for(int i=0; i<10; i++)
for(int j=0; j<10; j++)
lcd_draw_bit(block_x+j, block_y+i, 1);
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
/******** 3. 等待下一帧(动画更新节律) ********/
vTaskDelay(pdMS_TO_TICKS(10));
/******** 4. 更新坐标按方向移动步长1像素 ********/
block_x += dir_x;
block_y += dir_y;
/******** 5. 边界判断+反弹:碰到四周边缘反转对应方向 ********/
// X轴反弹左边界x<=0或右边界x+方块宽>200反转X方向
if(block_x <= 0 || block_x + 10 > 200) dir_x = -dir_x;
// Y轴反弹上边界y<=0或下边界y+方块高>200反转Y方向
if(block_y <= 0 || block_y + 10 > 200) dir_y = -dir_y;
}
}
void lcd_paint_brush(uint8_t x, uint8_t y, uint8_t radius, bool enabled)
{
// 半径为0时仅绘制中心单个点直接返回避免无效循环
if (radius == 0)
{
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
lcd_draw_bit(x, y, enabled);
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
return;
}
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
// 关键将无符号的x/y转成int避免减法溢出核心修复点1
int center_x = (int)x;
int center_y = (int)y;
int r = (int)radius;
// 预计算半径平方,避免循环内重复计算,提升效率(优化点)
int r_sq = r * r;
// 修正循环边界为<=补全所有像素核心修复点2
// 循环变量用int遍历范围[中心-r, 中心+r]
for (int i = center_y - r; i <= center_y + r; i++)
{
for (int j = center_x - r; j <= center_x + r; j++)
{
// LCD屏幕边界校验过滤无效坐标核心修复点3
if (j < 0 || j > 199 || i < 0 || i > 199)
{
continue;
}
// 整数平方替代sqrt无浮点运算核心修复点4
// 圆方程:(j-中心x)² + (i-中心y)² < 半径² → 圆内点
int dx = j - center_x;
int dy = i - center_y;
int dist_sq = dx * dx + dy * dy;
// 距离平方小于半径平方绘制该点转uint8_t传给lcd_draw_bit
if (dist_sq < r_sq)
{
lcd_draw_bit((uint8_t)j, (uint8_t)i, enabled);
}
}
}
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
}
// Circle animation task: move a brush in a circular orbit using existing lcd_paint_brush
void lcd_circle_anim_task(void* arg)
{
const int center_x = 100;
const int center_y = 100;
const int orbit_r = 60;
const uint8_t brush_r = 10;
float angle = 0.0f;
float dtheta = 0.08f; // step per frame (signed for direction)
int steps_per_rev = (int)(2 * M_PI / fabsf(dtheta) + 0.5f);
int step_count = 0;
bool draw_mode = true; // true = draw trail; false = erase trail
// Clear screen before starting animation
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
for (int yy = 0; yy < 200; yy++)
for (int xx = 0; xx < 200; xx++)
lcd_draw_bit(xx, yy, 0);
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
while (1) {
int x = center_x + (int)(cosf(angle) * orbit_r);
int y = center_y + (int)(sinf(angle) * orbit_r);
// Draw or erase the brush at current position (trail persists until erased in erase mode)
if (draw_mode) {
lcd_paint_brush((uint8_t)x, (uint8_t)y, brush_r, 1);
} else {
lcd_paint_brush((uint8_t)x, (uint8_t)y, brush_r, 0);
}
step_count++;
if (step_count >= steps_per_rev) {
step_count = 0;
draw_mode = !draw_mode; // toggle draw/erase
dtheta = -dtheta; // reverse direction for '往复' effect
}
angle += dtheta;
if (angle >= 2 * M_PI) angle -= 2 * M_PI;
else if (angle < 0) angle += 2 * M_PI;
// animation speed: ~25 FPS
vTaskDelay(pdMS_TO_TICKS(20));
}
}
void app_main(void)
{
/*创建SPI总线*/
spi_bus_config_t buscfg = {
.sclk_io_num = LCD_PIN_SCLK,
.mosi_io_num = LCD_PIN_SDI,
.miso_io_num = -1,
.quadwp_io_num = -1,
.quadhd_io_num = -1,
.max_transfer_sz = 200 * 200 / 8,
};
ESP_ERROR_CHECK(spi_bus_initialize(LCD_HOST, &buscfg, SPI_DMA_CH_AUTO)); // 启用 DMA
/*从 SPI 总线分配一个 LCD IO 设备句柄*/
esp_lcd_panel_io_handle_t io_handle = NULL;
esp_lcd_panel_io_spi_config_t io_config = {
.dc_gpio_num = LCD_PIN_DC,
.cs_gpio_num = LCD_PIN_CS,
.pclk_hz = 40 * 1000 * 1000,
.lcd_cmd_bits = 8,
.lcd_param_bits = 8,
.spi_mode = 0,
.trans_queue_depth = 10,
};
// 将 LCD 连接到 SPI 总线
ESP_ERROR_CHECK(esp_lcd_new_panel_io_spi((esp_lcd_spi_bus_handle_t)LCD_HOST, &io_config, &io_handle));
esp_lcd_panel_handle_t panel_handle = NULL;
esp_lcd_panel_dev_config_t panel_config = {
.reset_gpio_num = LCD_PIN_RST,
.rgb_endian = LCD_RGB_ENDIAN_RGB,
.bits_per_pixel = 1,
};
// 为 ST7305 创建 LCD 面板句柄,并指定 SPI IO 设备句柄
ESP_ERROR_CHECK(esp_lcd_new_panel_st7305(io_handle, &panel_config, &panel_handle));
ESP_ERROR_CHECK(esp_lcd_panel_reset(panel_handle));
ESP_ERROR_CHECK(esp_lcd_panel_init(panel_handle));
ESP_ERROR_CHECK(esp_lcd_panel_swap_xy(panel_handle, is_rotated));
// ESP_ERROR_CHECK(esp_lcd_panel_mirror(panel_handle, false, true));
ESP_ERROR_CHECK(esp_lcd_panel_mirror(panel_handle, false, false));
ESP_ERROR_CHECK(esp_lcd_panel_invert_color(panel_handle, false));
ESP_ERROR_CHECK(esp_lcd_panel_disp_on_off(panel_handle, true));
printf("Display simple pattern");
lcd_init();
buffer_mutex = xSemaphoreCreateRecursiveMutex();
assert(buffer_mutex);
lcd_paint_brush(100,100,10,1);
// Start background LCD refresh task (50Hz)
xTaskCreate(lcd_task, "lcd_task", 4096, panel_handle, 5, NULL);
// Start circle animation task (uses lcd_paint_brush)
xTaskCreate(lcd_circle_anim_task, "lcd_circle", 4096, NULL, 5, NULL);
// Immediate initial refresh
lcd_display(panel_handle);
//lcd_anim_test(panel_handle);
/*
lcd_init();
for(int i=0; i<200; i++){
for(int j=0; j<200; j++){
lcd_draw_bit(j,i,1);
}
vTaskDelay(pdMS_TO_TICKS(1000));
lcd_display(panel_handle);
}
*/
/*
// 准备测试数据
uint8_t *test_pattern = heap_caps_malloc(ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100, MALLOC_CAP_DMA);
assert(test_pattern);
memset(test_pattern, 0x00, ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100);
// 初始填充并显示:累积字节扫描,完成一次后翻转配色并继续扫描
size_t buf_size = ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100;
size_t idx = 0;
bool scanned_is_ff = true; // true已扫描字节为 0xFFfalse已扫描字节为 0x00
while (1)
{
if (scanned_is_ff) {
// 已扫描区域为 0xFF未扫描为 0x00
memset(test_pattern, 0x00, buf_size);
memset(test_pattern, 0xFF, idx + 1);
} else {
// 已扫描区域为 0x00未扫描为 0xFF配色相反
memset(test_pattern, 0xFF, buf_size);
memset(test_pattern, 0x00, idx + 1);
}
ESP_ERROR_CHECK(esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, test_pattern));
idx++;
if (idx >= buf_size) {
// 完成一次扫描,重置索引并翻转配色
idx = 0;
scanned_is_ff = !scanned_is_ff;
vTaskDelay(pdMS_TO_TICKS(200)); // 稍作停顿以便观察配色翻转
} else {
vTaskDelay(pdMS_TO_TICKS(50)); // 平常的扫描速度
}
}
// 释放资源
free(test_pattern);*/
}