笔刷画圈;刷屏函数单任务固定周期运行,buffer互斥锁保护

This commit is contained in:
kirltrz 2026-02-05 01:36:50 +08:00
parent 482017481f
commit 490bd6a482

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@ -2,6 +2,7 @@
#include <math.h> #include <math.h>
#include "freertos/FreeRTOS.h" #include "freertos/FreeRTOS.h"
#include "freertos/task.h" #include "freertos/task.h"
#include "freertos/semphr.h"
#include "esp_err.h" #include "esp_err.h"
#include "driver/gpio.h" #include "driver/gpio.h"
@ -20,22 +21,20 @@
#define LCD_PIN_CS 3 #define LCD_PIN_CS 3
#define LCD_PIN_TE 2 #define LCD_PIN_TE 2
#define DC_HIGH gpio_set_level(LCD_PIN_DC, 1) #define ABS(X) (X >= 0 ? X : -X)
#define DC_LOW gpio_set_level(LCD_PIN_DC, 0)
#define CS_HIGH gpio_set_level(LCD_PIN_CS, 1)
#define CS_LOW gpio_set_level(LCD_PIN_CS, 0)
// 绘制测试图案 // 绘制测试图案
// 画两条边缘线和一个中心点 // 画两条边缘线和一个中心点
bool is_rotated = 0; // 跟踪旋转状态 bool is_rotated = 0; // 跟踪旋转状态
uint8_t *buffer = NULL; uint8_t *buffer = NULL;
static SemaphoreHandle_t buffer_mutex = NULL;
void lcd_init(void){ void lcd_init(void){
buffer = heap_caps_malloc(ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100, MALLOC_CAP_DMA); buffer = heap_caps_malloc(ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100, MALLOC_CAP_DMA);
assert(buffer); assert(buffer);
memset(buffer,0x00,5100); memset(buffer,0x00,5100);
} }
void lcd_draw_bit(int x, int y, bool enabled){ void lcd_draw_bit(int x, int y, bool enabled){
if(x>=200||y>=200) return; if(x >= 200 || y >= 200 || x < 0 || y < 0) return;
//x += 4; //x += 4;
x = 199 - x; x = 199 - x;
uint8_t real_x = x / 4; uint8_t real_x = x / 4;
@ -54,11 +53,32 @@ void lcd_draw_bit(int x, int y, bool enabled){
buffer[byte_index] &= ~(1 << bit_index); buffer[byte_index] &= ~(1 << bit_index);
} }
void lcd_display(esp_lcd_panel_handle_t panel_handle){ void lcd_display(esp_lcd_panel_handle_t panel_handle){
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
ESP_ERROR_CHECK(esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, buffer)); ESP_ERROR_CHECK(esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, buffer));
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
} }
// Background task: refresh display at fixed 50Hz (every 20ms)
void lcd_task(void* arg)
{
esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t)arg;
const TickType_t period = pdMS_TO_TICKS(20); // 50Hz
TickType_t last_wake = xTaskGetTickCount();
for (;;)
{
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
esp_err_t err = esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, buffer);
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
(void)err; // suppress unused-warning if not used
vTaskDelayUntil(&last_wake, period);
}
}
// 绘制测试图案函数 // 绘制测试图案函数
void draw_test_pattern(uint8_t *buffer, bool rotated) void draw_test_pattern(uint8_t *buffer, bool rotated)
{ {
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
memset(buffer, 0, ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100); memset(buffer, 0, ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100);
int width = rotated ? ST7305_RESOLUTION_VER : ST7305_RESOLUTION_HOR; int width = rotated ? ST7305_RESOLUTION_VER : ST7305_RESOLUTION_HOR;
@ -116,6 +136,7 @@ void lcd_anim_test(esp_lcd_panel_handle_t panel_handle)
// 无限循环实现反弹动画 // 无限循环实现反弹动画
while(1) while(1)
{ {
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
/******** 1. 清屏200*200全屏置0避免拖尾 ********/ /******** 1. 清屏200*200全屏置0避免拖尾 ********/
for(int i=0; i<200; i++) for(int i=0; i<200; i++)
for(int j=0; j<200; j++) for(int j=0; j<200; j++)
@ -126,8 +147,9 @@ void lcd_anim_test(esp_lcd_panel_handle_t panel_handle)
for(int j=0; j<10; j++) for(int j=0; j<10; j++)
lcd_draw_bit(block_x+j, block_y+i, 1); lcd_draw_bit(block_x+j, block_y+i, 1);
/******** 3. 刷新显示+50ms延时控制动画速度 ********/ if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
lcd_display(panel_handle);
/******** 3. 等待下一帧(动画更新节律) ********/
vTaskDelay(pdMS_TO_TICKS(10)); vTaskDelay(pdMS_TO_TICKS(10));
/******** 4. 更新坐标按方向移动步长1像素 ********/ /******** 4. 更新坐标按方向移动步长1像素 ********/
@ -142,6 +164,102 @@ void lcd_anim_test(esp_lcd_panel_handle_t panel_handle)
} }
} }
void lcd_paint_brush(uint8_t x, uint8_t y, uint8_t radius, bool enabled)
{
// 半径为0时仅绘制中心单个点直接返回避免无效循环
if (radius == 0)
{
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
lcd_draw_bit(x, y, enabled);
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
return;
}
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
// 关键将无符号的x/y转成int避免减法溢出核心修复点1
int center_x = (int)x;
int center_y = (int)y;
int r = (int)radius;
// 预计算半径平方,避免循环内重复计算,提升效率(优化点)
int r_sq = r * r;
// 修正循环边界为<=补全所有像素核心修复点2
// 循环变量用int遍历范围[中心-r, 中心+r]
for (int i = center_y - r; i <= center_y + r; i++)
{
for (int j = center_x - r; j <= center_x + r; j++)
{
// LCD屏幕边界校验过滤无效坐标核心修复点3
if (j < 0 || j > 199 || i < 0 || i > 199)
{
continue;
}
// 整数平方替代sqrt无浮点运算核心修复点4
// 圆方程:(j-中心x)² + (i-中心y)² < 半径² → 圆内点
int dx = j - center_x;
int dy = i - center_y;
int dist_sq = dx * dx + dy * dy;
// 距离平方小于半径平方绘制该点转uint8_t传给lcd_draw_bit
if (dist_sq < r_sq)
{
lcd_draw_bit((uint8_t)j, (uint8_t)i, enabled);
}
}
}
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
}
// Circle animation task: move a brush in a circular orbit using existing lcd_paint_brush
void lcd_circle_anim_task(void* arg)
{
const int center_x = 100;
const int center_y = 100;
const int orbit_r = 60;
const uint8_t brush_r = 10;
float angle = 0.0f;
float dtheta = 0.08f; // step per frame (signed for direction)
int steps_per_rev = (int)(2 * M_PI / fabsf(dtheta) + 0.5f);
int step_count = 0;
bool draw_mode = true; // true = draw trail; false = erase trail
// Clear screen before starting animation
if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY);
for (int yy = 0; yy < 200; yy++)
for (int xx = 0; xx < 200; xx++)
lcd_draw_bit(xx, yy, 0);
if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex);
while (1) {
int x = center_x + (int)(cosf(angle) * orbit_r);
int y = center_y + (int)(sinf(angle) * orbit_r);
// Draw or erase the brush at current position (trail persists until erased in erase mode)
if (draw_mode) {
lcd_paint_brush((uint8_t)x, (uint8_t)y, brush_r, 1);
} else {
lcd_paint_brush((uint8_t)x, (uint8_t)y, brush_r, 0);
}
step_count++;
if (step_count >= steps_per_rev) {
step_count = 0;
draw_mode = !draw_mode; // toggle draw/erase
dtheta = -dtheta; // reverse direction for '往复' effect
}
angle += dtheta;
if (angle >= 2 * M_PI) angle -= 2 * M_PI;
else if (angle < 0) angle += 2 * M_PI;
// animation speed: ~25 FPS
vTaskDelay(pdMS_TO_TICKS(20));
}
}
void app_main(void) void app_main(void)
{ {
/*创建SPI总线*/ /*创建SPI总线*/
@ -188,7 +306,21 @@ void app_main(void)
printf("Display simple pattern"); printf("Display simple pattern");
lcd_anim_test(panel_handle); lcd_init();
buffer_mutex = xSemaphoreCreateRecursiveMutex();
assert(buffer_mutex);
lcd_paint_brush(100,100,10,1);
// Start background LCD refresh task (50Hz)
xTaskCreate(lcd_task, "lcd_task", 4096, panel_handle, 5, NULL);
// Start circle animation task (uses lcd_paint_brush)
xTaskCreate(lcd_circle_anim_task, "lcd_circle", 4096, NULL, 5, NULL);
// Immediate initial refresh
lcd_display(panel_handle);
//lcd_anim_test(panel_handle);
/* /*
lcd_init(); lcd_init();
for(int i=0; i<200; i++){ for(int i=0; i<200; i++){