#include #include #include "freertos/FreeRTOS.h" #include "freertos/task.h" #include "freertos/semphr.h" #include "esp_err.h" #include "driver/gpio.h" #include "esp_lcd_panel_io.h" #include "esp_lcd_panel_dev.h" #include "esp_lcd_panel_ops.h" #include "esp_lcd_io_spi.h" #include "esp_lcd_st7305.h" #define LCD_HOST SPI2_HOST #define LCD_PIN_SCLK 6 #define LCD_PIN_SDI 7 #define LCD_PIN_RST 5 #define LCD_PIN_DC 4 #define LCD_PIN_CS 3 #define LCD_PIN_TE 2 #define ABS(X) (X >= 0 ? X : -X) // 二维数组:coord[0]对应原【1】,coord[1]对应原【2】...coord[285]对应原【286】 int coord[138][2] = {{12, 84}, {12, 84}, {13, 84}, {17, 84}, {19, 84}, {22, 84}, {26, 84}, {32, 84}, {37, 84}, {42, 84}, {45, 84}, {47, 83}, {49, 83}, {49, 83}, {49, 83}, {29, 91}, {29, 91}, {29, 91}, {29, 93}, {29, 97}, {30, 101}, {30, 105}, {30, 111}, {30, 117}, {30, 123}, {30, 129}, {30, 132}, {30, 134}, {30, 135}, {30, 135}, {30, 135}, {30, 135}, {30, 135}, {99, 102}, {98, 101}, {97, 101}, {95, 100}, {95, 100}, {95, 100}, {94, 100}, {92, 100}, {90, 100}, {88, 101}, {85, 104}, {83, 107}, {81, 109}, {79, 114}, {79, 117}, {78, 121}, {78, 123}, {78, 127}, {78, 128}, {79, 129}, {80, 129}, {85, 128}, {89, 127}, {94, 125}, {101, 121}, {104, 118}, {107, 115}, {108, 113}, {109, 110}, {109, 107}, {109, 103}, {109, 101}, {109, 101}, {109, 101}, {109, 101}, {109, 103}, {109, 105}, {108, 109}, {108, 113}, {108, 119}, {108, 121}, {109, 125}, {109, 127}, {111, 129}, {113, 131}, {114, 131}, {115, 131}, {117, 131}, {118, 131}, {119, 131}, {141, 97}, {141, 97}, {142, 99}, {142, 105}, {142, 111}, {141, 116}, {140, 123}, {139, 127}, {139, 129}, {139, 131}, {139, 132}, {139, 132}, {139, 132}, {138, 132}, {138, 129}, {139, 124}, {142, 117}, {144, 109}, {145, 105}, {147, 101}, {147, 99}, {148, 97}, {149, 97}, {151, 97}, {153, 97}, {155, 97}, {156, 96}, {158, 96}, {159, 97}, {160, 97}, {161, 100}, {162, 103}, {163, 106}, {163, 110}, {163, 113}, {163, 117}, {163, 119}, {163, 122}, {163, 123}, {164, 125}, {164, 127}, {164, 128}, {164, 129}, {164, 131}, {164, 131}, {164, 133}, {164, 133}, {165, 134}, {165, 135}, {165, 135}, {191, 136}, {191, 136}, {191, 136}, {191, 136}, {191, 136} }; // 绘制测试图案 // 画两条边缘线和一个中心点 bool is_rotated = 0; // 跟踪旋转状态 uint8_t *buffer = NULL; static SemaphoreHandle_t buffer_mutex = NULL; void lcd_init(void){ buffer = heap_caps_malloc(ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100, MALLOC_CAP_DMA); assert(buffer); memset(buffer,0x00,5100); } void lcd_draw_bit(int x, int y, bool enabled){ if(x >= 200 || y >= 200 || x < 0 || y < 0) return; //x += 4; x = 199 - x; uint8_t real_x = x / 4; uint8_t real_y = y / 2; uint16_t byte_index = real_y * 51 + real_x; uint8_t y_group_index = y % 2 != 0; uint8_t x_group_index = x % 4; uint8_t bit_index = 7 - (x_group_index *2 + y_group_index); if(enabled) buffer[byte_index] |= (1 << bit_index); else buffer[byte_index] &= ~(1 << bit_index); } void lcd_display(esp_lcd_panel_handle_t panel_handle){ if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY); ESP_ERROR_CHECK(esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, buffer)); if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex); } // Background task: refresh display at fixed 50Hz (every 20ms) void lcd_task(void* arg) { esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t)arg; const TickType_t period = pdMS_TO_TICKS(20); // 50Hz TickType_t last_wake = xTaskGetTickCount(); for (;;) { if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY); esp_err_t err = esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, buffer); if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex); (void)err; // suppress unused-warning if not used vTaskDelayUntil(&last_wake, period); } } // 绘制测试图案函数 void draw_test_pattern(uint8_t *buffer, bool rotated) { if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY); memset(buffer, 0, ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100); int width = rotated ? ST7305_RESOLUTION_VER : ST7305_RESOLUTION_HOR; int height = rotated ? ST7305_RESOLUTION_HOR : ST7305_RESOLUTION_VER; // 画左边竖线 for (int y = 0; y < height; y++) { int x = 10; // 距离左边10像素 uint16_t byte_idx = (y >> 3) * width + x; uint8_t bit_pos = y & 0x07; if (byte_idx < width * ((height + 7) >> 3)) { buffer[byte_idx] |= (1 << bit_pos); } } // 画右边竖线 for (int y = 0; y < height; y++) { int x = width - 10; // 距离右边10像素 uint16_t byte_idx = (y >> 3) * width + x; uint8_t bit_pos = y & 0x07; if (byte_idx < width * ((height + 7) >> 3)) { buffer[byte_idx] |= (1 << bit_pos); } } // 在中心画一个5x5的方块 int center_x = width / 2; int center_y = height / 2; for (int y = center_y - 2; y <= center_y + 2; y++) { for (int x = center_x - 2; x <= center_x + 2; x++) { uint16_t byte_idx = (y >> 3) * width + x; uint8_t bit_pos = y & 0x07; if (byte_idx < width * ((height + 7) >> 3)) { buffer[byte_idx] |= (1 << bit_pos); } } } } // 无返回值,参数为LCD屏句柄,XY移动+边缘反弹,极简测试写法 void lcd_anim_test(esp_lcd_panel_handle_t panel_handle) { lcd_init(); // LCD初始化,与原代码一致 int block_x = 50; // 方块左上角X坐标(初始居中) int block_y = 95; // 方块左上角Y坐标(初始居中) int dir_x = 1; // X方向:1=右移,-1=左移 int dir_y = 1; // Y方向:1=下移,-1=上移 // 无限循环实现反弹动画 while(1) { if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY); /******** 1. 清屏:200*200全屏置0,避免拖尾 ********/ for(int i=0; i<200; i++) for(int j=0; j<200; j++) lcd_draw_bit(j, i, 0); /******** 2. 绘制10*10方块(XY均为变量,随方向移动) ********/ for(int i=0; i<10; i++) for(int j=0; j<10; j++) lcd_draw_bit(block_x+j, block_y+i, 1); if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex); /******** 3. 等待下一帧(动画更新节律) ********/ vTaskDelay(pdMS_TO_TICKS(10)); /******** 4. 更新坐标:按方向移动(步长1像素) ********/ block_x += dir_x; block_y += dir_y; /******** 5. 边界判断+反弹:碰到四周边缘反转对应方向 ********/ // X轴反弹:左边界(x<=0)或右边界(x+方块宽>200),反转X方向 if(block_x <= 0 || block_x + 10 > 200) dir_x = -dir_x; // Y轴反弹:上边界(y<=0)或下边界(y+方块高>200),反转Y方向 if(block_y <= 0 || block_y + 10 > 200) dir_y = -dir_y; } } void lcd_paint_brush(uint8_t x, uint8_t y, uint8_t radius, bool enabled) { // 半径为0时,仅绘制中心单个点,直接返回(避免无效循环) if (radius == 0) { if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY); lcd_draw_bit(x, y, enabled); if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex); return; } if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY); // 关键:将无符号的x/y转成int,避免减法溢出(核心修复点1) int center_x = (int)x; int center_y = (int)y; int r = (int)radius; // 预计算半径平方,避免循环内重复计算,提升效率(优化点) int r_sq = r * r; // 修正循环边界为<=,补全所有像素(核心修复点2) // 循环变量用int,遍历范围[中心-r, 中心+r] for (int i = center_y - r; i <= center_y + r; i++) { for (int j = center_x - r; j <= center_x + r; j++) { // LCD屏幕边界校验,过滤无效坐标(核心修复点3) if (j < 0 || j > 199 || i < 0 || i > 199) { continue; } // 整数平方替代sqrt,无浮点运算(核心修复点4) // 圆方程:(j-中心x)² + (i-中心y)² < 半径² → 圆内点 int dx = j - center_x; int dy = i - center_y; int dist_sq = dx * dx + dy * dy; // 距离平方小于半径平方,绘制该点(转uint8_t传给lcd_draw_bit) if (dist_sq < r_sq) { lcd_draw_bit((uint8_t)j, (uint8_t)i, enabled); } } } if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex); } // Circle animation task: move a brush in a circular orbit using existing lcd_paint_brush void lcd_circle_anim_task(void* arg) { const int center_x = 100; const int center_y = 100; const int orbit_r = 60; const uint8_t brush_r = 10; float angle = 0.0f; float dtheta = 0.08f; // step per frame (signed for direction) int steps_per_rev = (int)(2 * M_PI / fabsf(dtheta) + 0.5f); int step_count = 0; bool draw_mode = true; // true = draw trail; false = erase trail // Clear screen before starting animation if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY); for (int yy = 0; yy < 200; yy++) for (int xx = 0; xx < 200; xx++) lcd_draw_bit(xx, yy, 0); if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex); while (1) { int x = center_x + (int)(cosf(angle) * orbit_r); int y = center_y + (int)(sinf(angle) * orbit_r); // Draw or erase the brush at current position (trail persists until erased in erase mode) if (draw_mode) { lcd_paint_brush((uint8_t)x, (uint8_t)y, brush_r, 1); } else { lcd_paint_brush((uint8_t)x, (uint8_t)y, brush_r, 0); } step_count++; if (step_count >= steps_per_rev) { step_count = 0; draw_mode = !draw_mode; // toggle draw/erase dtheta = -dtheta; // reverse direction for '往复' effect } angle += dtheta; if (angle >= 2 * M_PI) angle -= 2 * M_PI; else if (angle < 0) angle += 2 * M_PI; // animation speed: ~25 FPS vTaskDelay(pdMS_TO_TICKS(20)); } } // Replay recorded coordinates as a brush stroke: use coord[] points (20ms interval), radius 10px void lcd_coord_anim_task(void* arg) { const uint8_t brush_r = 10; const int total = sizeof(coord) / sizeof(coord[0]); int idx = 0; // Clear screen at start if (buffer_mutex) xSemaphoreTakeRecursive(buffer_mutex, portMAX_DELAY); for (int yy = 0; yy < 200; yy++) for (int xx = 0; xx < 200; xx++) lcd_draw_bit(xx, yy, 0); if (buffer_mutex) xSemaphoreGiveRecursive(buffer_mutex); while (1) { int x = coord[idx][0]; int y = coord[idx][1]; // Draw brush at recorded position (trail persists) lcd_paint_brush((uint8_t)x, (uint8_t)y, brush_r, 1); idx++; if (idx >= total) idx = 0; // loop replay vTaskDelay(pdMS_TO_TICKS(20)); // recorded at 20ms intervals } } void app_main(void) { /*创建SPI总线*/ spi_bus_config_t buscfg = { .sclk_io_num = LCD_PIN_SCLK, .mosi_io_num = LCD_PIN_SDI, .miso_io_num = -1, .quadwp_io_num = -1, .quadhd_io_num = -1, .max_transfer_sz = 200 * 200 / 8, }; ESP_ERROR_CHECK(spi_bus_initialize(LCD_HOST, &buscfg, SPI_DMA_CH_AUTO)); // 启用 DMA /*从 SPI 总线分配一个 LCD IO 设备句柄*/ esp_lcd_panel_io_handle_t io_handle = NULL; esp_lcd_panel_io_spi_config_t io_config = { .dc_gpio_num = LCD_PIN_DC, .cs_gpio_num = LCD_PIN_CS, .pclk_hz = 40 * 1000 * 1000, .lcd_cmd_bits = 8, .lcd_param_bits = 8, .spi_mode = 0, .trans_queue_depth = 10, }; // 将 LCD 连接到 SPI 总线 ESP_ERROR_CHECK(esp_lcd_new_panel_io_spi((esp_lcd_spi_bus_handle_t)LCD_HOST, &io_config, &io_handle)); esp_lcd_panel_handle_t panel_handle = NULL; esp_lcd_panel_dev_config_t panel_config = { .reset_gpio_num = LCD_PIN_RST, .rgb_endian = LCD_RGB_ENDIAN_RGB, .bits_per_pixel = 1, }; // 为 ST7305 创建 LCD 面板句柄,并指定 SPI IO 设备句柄 ESP_ERROR_CHECK(esp_lcd_new_panel_st7305(io_handle, &panel_config, &panel_handle)); ESP_ERROR_CHECK(esp_lcd_panel_reset(panel_handle)); ESP_ERROR_CHECK(esp_lcd_panel_init(panel_handle)); ESP_ERROR_CHECK(esp_lcd_panel_swap_xy(panel_handle, is_rotated)); // ESP_ERROR_CHECK(esp_lcd_panel_mirror(panel_handle, false, true)); ESP_ERROR_CHECK(esp_lcd_panel_mirror(panel_handle, false, false)); ESP_ERROR_CHECK(esp_lcd_panel_invert_color(panel_handle, false)); ESP_ERROR_CHECK(esp_lcd_panel_disp_on_off(panel_handle, true)); //printf("Display simple pattern"); lcd_init(); buffer_mutex = xSemaphoreCreateRecursiveMutex(); assert(buffer_mutex); lcd_paint_brush(100,100,10,1); lcd_display(panel_handle); vTaskDelay(pdMS_TO_TICKS(10)); // Start background LCD refresh task (50Hz) xTaskCreate(lcd_task, "lcd_task", 4096, panel_handle, 5, NULL); // Start coordinate replay animation task (uses lcd_paint_brush, 20ms per point) xTaskCreate(lcd_coord_anim_task, "lcd_coord", 4096, NULL, 5, NULL); // Immediate initial refresh //lcd_anim_test(panel_handle); /* lcd_init(); for(int i=0; i<200; i++){ for(int j=0; j<200; j++){ lcd_draw_bit(j,i,1); } vTaskDelay(pdMS_TO_TICKS(1000)); lcd_display(panel_handle); } */ /* // 准备测试数据 uint8_t *test_pattern = heap_caps_malloc(ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100, MALLOC_CAP_DMA); assert(test_pattern); memset(test_pattern, 0x00, ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100); // 初始填充并显示:累积字节扫描,完成一次后翻转配色并继续扫描 size_t buf_size = ST7305_RESOLUTION_HOR * ST7305_RESOLUTION_VER / 8 +100; size_t idx = 0; bool scanned_is_ff = true; // true:已扫描字节为 0xFF,false:已扫描字节为 0x00 while (1) { if (scanned_is_ff) { // 已扫描区域为 0xFF,未扫描为 0x00 memset(test_pattern, 0x00, buf_size); memset(test_pattern, 0xFF, idx + 1); } else { // 已扫描区域为 0x00,未扫描为 0xFF(配色相反) memset(test_pattern, 0xFF, buf_size); memset(test_pattern, 0x00, idx + 1); } ESP_ERROR_CHECK(esp_lcd_panel_draw_bitmap(panel_handle, 0, 0, ST7305_RESOLUTION_HOR, ST7305_RESOLUTION_VER, test_pattern)); idx++; if (idx >= buf_size) { // 完成一次扫描,重置索引并翻转配色 idx = 0; scanned_is_ff = !scanned_is_ff; vTaskDelay(pdMS_TO_TICKS(200)); // 稍作停顿以便观察配色翻转 } else { vTaskDelay(pdMS_TO_TICKS(50)); // 平常的扫描速度 } } // 释放资源 free(test_pattern);*/ }